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@Coder100 (12440) • Friedell Middle School
Fullstack JavaScript Developer
Advent of Code Sponsorship
posted to Announcements by 21natzil

pog

[ GAME ] 3D Snek
posted to Share by Coder100

:D thanks! @amasad

The Biggest Mystery
posted to Share by Coder100

you are now feeling sleepy... @mintbookworm

[ GAME ] 3D Snek
posted to Share by Coder100

Thanks

:))
@FloCal35

[ GAME ] 3D Snek
posted to Share by Coder100

alright, I'll make it harder, thanks! @Plorzon

[ GAME ] 3D Snek
posted to Share by Coder100

W O W ‍‍ S U C H ‍‍ L O N G @TsunamiOrSumth

Trump.html
posted to Share by ShivenViddemari

Where's trumpet :(

Space Race Game
posted to Share by blakethegreat

Nice!

[GAME] Directing Sim (Alpha)
posted to Share by JonKali

new acc?

Repl.it isn't running the latest HTML
posted to Ask by SUNAYK

Make sure it isn't just ur cache

ctrl + shift + r

anyways, that is a bug, report it: https://repl.it/bugs
and for now the easiest fix is just to fork the repl.

Scratch vs Repl.it
posted to Ask by HahaYes

Why would you even compare these 2 things???

One is literally drag-and-drop to teach people code and the other is a literal IDE. They can't be compared :/

BramJam Game Jam 2! #BJGJBoo
posted to Share by bramley

also why do people now add this to their CSS:

body { font-size: 2vw; }

This isn't even responsive design, this is lazy design.

Wildest programming language idea
posted to Ask by amasad

I present...

Cxx

A static language that is weakly typed with implicit type coercion no matter what you do. For example:

int number = 5;
Console.Log(typeof number);

Your output will be:

<= Array[5]: [ Number, String, Boolean, Array, Null ]

Now, imagine you have another number:

int number2 = 10;

Adding them together gives:

<= "105"

Due to type coercion. Also, the same thing does not happen to strings:

String number1 = "5";
String number2 = "10";
Console.Log(number1 + number2);
<= Error: Cannot add two arrays

Due to strings being converted into Arrays.

Because of type coercion, this is logic:

5 == "100" => true // (both can be converted into booleans of true)
0 == 0 => false // (0 is not the same as false)
2 == 1 => true // (2 = true = 1)
"string" == "string" => false // (they have become arrays and require a deep equal in order to be true)
"5" == "2" => false // (same problem as above)
(Char)"5" == (Char)"2" => true // (both have become booleans due to explicit type)

Due to the nature of RegExp, RegExp has not been considered a type. It is considered a substance. A substance is that of a type, but it cannot be coerced for it is too pure. Substances are similar to classes, but they are not.

Substance.RegExp myRe = (new)Substance.RegExp(@"[^\d][\d\w]+"gi);
Console.Log(typeof myRe); => Substance.RegExp

Equalities with substances do not give you sane answers.

Substance.RegExp myRe = (new)Substance.RegExp(@"[^\d][\d\w]+"gi);
Substance.RegExp myRe2 = (new)Substance.RegExp(@".+"gi);
myRe == myRe2 => How Dare you Even Try To Compare Substances! Do you even know THE tRue Po𝑤͙͎̔̈́͠𝑒̦͔̙̓̓͌𝑟̡̫͌͑͘͜ o̸͖͚̓͆͠͝f̴̨̡̢̜͙̣̗͎̗̮̤̮̞̘̻͆̄̾̾͑̅͋͋̋͠ͅ ̶̧̧̡̱̳͔̙̬͈͈͍̗̊̌̊͌͑̓̍́̃͝s̴̢̨̞̩̱͈̙̥͖͎͖̭̣̠̓̔̔͊́̊̌̈̄̽̽̇̓͌͐͜͝ͅu̷̡̡̳̻̣̟͍̥͍͉̤̦̟̫͓̖͑̀̏͒̓͛̉̓̂̇ç̸̛͖̖̘̠̲̫̜̮̭̫͎̭͚̻̯̘̌͆̆̑͌̑̃̍̈́͒͊͘̕̚̚͝h̸̢̨̡̤̯͎͓̞͍͇̖̖̼̝͆̀̓̀̋͛̑̚ ̵̭̺̲̻̳͓͇̲͛̒̈̔̀̋̓̂̓̾̐͆͒̂͝͝t̸̞̩͙̖̞̱̭̟̭̮͉̲̠̊̑̀̌̋͆̄͂̑͑́͜͠h̵͉̰͆̔̊̐̈́͂̃̄̑̃̋̊͛͂͌ï̴̢̧͍̳͍̅̈́͛̑̓͗̿̒͌̿͛̒̄̚͠ṇ̵̢̾̊̄̈̏̎̍͐̅̌̔̀̕͝g̸̡̻̟̭͇̤͓͙͕̫̿̋͗͑͗̃̄̈́͝s̶̤͕̻̼̣͓̻̤̫͇̥̱̮͖͕̳̆̉̿̅̋̋͛̐̽͘͜ ̸̝̓̿́̎̓͘ỵ̵̨̧̯͍̱̫̲̘̩̘̏͋͑o̶̡̲̥͙̣̥̝̰̣͗͐̂͗̄̓̈́͜ű̵̠͐̓̋̓͐̊̃̿̚͠ ̵͓͉̕s̷̡̖̭̥̫̼̥̒̇͋́̏̀̚m̷͇͈̗͚̗͉̩̖̹͍͉͖͔̼̅̍̓̑̈̋̃͛͛̕a̵͚̣̯̫̮̬̞͚̙͎̹̋̈́̅̄̐͒̋̈́̇́̚͝ḽ̸̗̬͍̫̣̠̿̓͆l̷͖͕̣̳͉͙͇̀͋͒͋̊̉̄̅̀͝͠ ̴̡̡̛̻̟̖͍̘̃̈͐͛̌́͂͂́̑̃͌̆̋̽̚b̸͇̭̦̬̝͔̈́͂̊͌̿ȑ̷̨͉̱̬̮̩͉̘͎̩̩̙͓͙̊̈́́͊̿̾͠à̸̡̳̝̫̘̯͙͚͎̺̋͛̔̔͒̐͆͌̈́̕i̸̜͆̿̈́͑͌̏̂̑̾̈̎͝n̵̢͚̥͈̰͚̐̐̅́̌̉̃͆͛̈́̃̇ ̸̤̲̲͕̘͇̞͔́͊̃͐͑̅̿̓̾̊̈́̕̕͜p̵̡̖̖̙̝̬̪͈̙̖͓̙͚͛r̴̛͔̳̺̺̪̓͒̈́̄̈́͌̔̑̿̏̕ȍ̸̢̠̖̩̫͕͔̣̘͕̳̽̏̾̈̆̔́̈̄͘͘ͅģ̸̛͇̿̐͗̾͂̆̀̈́̌̋̋̍̑̈́͠ř̶͈͚̥̱͚̹͉͙̯̞͓̬̑̕à̷̰̲͕̯͇͓̖͉͚̒̉͜ͅm̶̨̦̰̱̪̤̻̯̙̔͆̈́͐́̚͝m̵̡͔̰͇͓̮̣̱̞̜̥̣̤̂͜e̶̛̠̝͉r̵̢̧̛̹͎̜̘͙̻̫̙̦̻̜̟͕̱͑̃̍͌̈́̃̓͊̿̕͜

Funnily enough, no errors are thrown.

Now, to define a function, you do:

void FunctionName(int arg1, int arg2) {
  return arg1+arg2;
}

Of course, a return value is not required. Return values follow the same implicit type coercion.

Surprisingly, you can convert functions into Substances:

void FunctionName(int arg1, int arg2) {
  // Code
}
(Substance.Generic)SubtanceFunction = FunctionName;

However, the function has become a substance, but the code does not. This means, comparing it to other Substances will give you the same result as the RegExp had:

void Function1(int arg1, int arg2) {
  // Code
}
void Function2(int arg1, int arg2) {
  // Code
}

(Substance.Generic)SubstanceFunction = Function1;
(Substance.Generic)SubstanceFunction2 = Function2;

SubstanceFunction = SubtanceFunction2 => How Dare you Even Try To Compare Substances! Do you even know THE tRue Po𝑤͙͎̔̈́͠𝑒̦͔̙̓̓͌𝑟̡̫͌͑͘͜ o̸͖͚̓͆͠͝f̴̨̡̢̜͙̣̗͎̗̮̤̮̞̘̻͆̄̾̾͑̅͋͋̋͠ͅ ̶̧̧̡̱̳͔̙̬͈͈͍̗̊̌̊͌͑̓̍́̃͝s̴̢̨̞̩̱͈̙̥͖͎͖̭̣̠̓̔̔͊́̊̌̈̄̽̽̇̓͌͐͜͝ͅu̷̡̡̳̻̣̟͍̥͍͉̤̦̟̫͓̖͑̀̏͒̓͛̉̓̂̇ç̸̛͖̖̘̠̲̫̜̮̭̫͎̭͚̻̯̘̌͆̆̑͌̑̃̍̈́͒͊͘̕̚̚͝h̸̢̨̡̤̯͎͓̞͍͇̖̖̼̝͆̀̓̀̋͛̑̚ ̵̭̺̲̻̳͓͇̲͛̒̈̔̀̋̓̂̓̾̐͆͒̂͝͝t̸̞̩͙̖̞̱̭̟̭̮͉̲̠̊̑̀̌̋͆̄͂̑͑́͜͠h̵͉̰͆̔̊̐̈́͂̃̄̑̃̋̊͛͂͌ï̴̢̧͍̳͍̅̈́͛̑̓͗̿̒͌̿͛̒̄̚͠ṇ̵̢̾̊̄̈̏̎̍͐̅̌̔̀̕͝g̸̡̻̟̭͇̤͓͙͕̫̿̋͗͑͗̃̄̈́͝s̶̤͕̻̼̣͓̻̤̫͇̥̱̮͖͕̳̆̉̿̅̋̋͛̐̽͘͜ ̸̝̓̿́̎̓͘ỵ̵̨̧̯͍̱̫̲̘̩̘̏͋͑o̶̡̲̥͙̣̥̝̰̣͗͐̂͗̄̓̈́͜ű̵̠͐̓̋̓͐̊̃̿̚͠ ̵͓͉̕s̷̡̖̭̥̫̼̥̒̇͋́̏̀̚m̷͇͈̗͚̗͉̩̖̹͍͉͖͔̼̅̍̓̑̈̋̃͛͛̕a̵͚̣̯̫̮̬̞͚̙͎̹̋̈́̅̄̐͒̋̈́̇́̚͝ḽ̸̗̬͍̫̣̠̿̓͆l̷͖͕̣̳͉͙͇̀͋͒͋̊̉̄̅̀͝͠ ̴̡̡̛̻̟̖͍̘̃̈͐͛̌́͂͂́̑̃͌̆̋̽̚b̸͇̭̦̬̝͔̈́͂̊͌̿ȑ̷̨͉̱̬̮̩͉̘͎̩̩̙͓͙̊̈́́͊̿̾͠à̸̡̳̝̫̘̯͙͚͎̺̋͛̔̔͒̐͆͌̈́̕i̸̜͆̿̈́͑͌̏̂̑̾̈̎͝n̵̢͚̥͈̰͚̐̐̅́̌̉̃͆͛̈́̃̇ ̸̤̲̲͕̘͇̞͔́͊̃͐͑̅̿̓̾̊̈́̕̕͜p̵̡̖̖̙̝̬̪͈̙̖͓̙͚͛r̴̛͔̳̺̺̪̓͒̈́̄̈́͌̔̑̿̏̕ȍ̸̢̠̖̩̫͕͔̣̘͕̳̽̏̾̈̆̔́̈̄͘͘ͅģ̸̛͇̿̐͗̾͂̆̀̈́̌̋̋̍̑̈́͠ř̶͈͚̥̱͚̹͉͙̯̞͓̬̑̕à̷̰̲͕̯͇͓̖͉͚̒̉͜ͅm̶̨̦̰̱̪̤̻̯̙̔͆̈́͐́̚͝m̵̡͔̰͇͓̮̣̱̞̜̥̣̤̂͜e̶̛̠̝͉r̵̢̧̛̹͎̜̘͙̻̫̙̦̻̜̟͕̱͑̃̍͌̈́̃̓͊̿̕͜

Finally, if you try to compare a normal function to a substance function, you get:

void NormalFunc(int arg1, int arg2) {
  // Code
}

(Substance.Generic)SubstanceFunc = NormalFunc;

SubstanceFunc == NormalFunc => 1

1 is the result you will get no matter what is being compared to any substance.

And that is all for this language! Rumors are that JavaScript is written on top of Cxx.

Hypnotize
posted to Share by JoshuaKing1

You are feeling sleepy....
You will do what I say....
Upvote this post..........

My Setup!
posted to Share by Coder100

lol sorry too lazy to install any other web browsers @AmazingMech2418

Share your loopback!
posted to Announcements by amasad

haha

TUTORIAL JAM [NEW JAM]! [SO POG!]
posted to Share by elipie

hold up C is too complicated I'll just write cookey

repl.run links gone?
posted to Ask by FishingFights

Yes, they are gone! Why?

Read this

Don't worry, they will come back newer and better! For now, just use the embed link:

Autoclickers.
posted to Ask by CoolGuy27

setInterval is your friend :)

setInterval(() => {
  x += 2;
}, 1000)

In this example, x (inside your clicker game, I presume that is your score) gets added by 2 every 10 seconds.

Jam Submission: Code Daily
posted to Share by amasad

wowowow pog amasad used my template?

Where do you put your curly brackets? (If you write in a language that uses them)
posted to Ask by AJDevelopment

sorry guys for the bad answer, here's the best method:

#include <stdio.h>


int main()                      {
  printf("best method\n")       ;
  if (true)                     {
    printf("like python\n")     ;}
  printf("very awesome.\n")     ;
  return 0                      ;}
Fill Up
posted to Ask by DSAEvan

Well of course... Those are static widths!

Use a special measurement, called vw, it stands for viewport width, so 100vw = 100% of the screen, 50vw = 50%, etc.

Can you guess what this does to the div?

div {
  height: 100vh;
  width: 100vh;
}
Ask Me Anything
posted to Ask by amasad

apple bad take that

not even open source

it's web development is absolute bad

have you seen safari? It doesn't even conform to any web standards, it might as well be internet explorer

ubuntu bad

what do you mean? There are barely any distributions, and you can easily find a distribution you want very quickly

components

what do you call the buggy components in apple as good?
@BhuCoder

[ GAME ] 3D Snek
posted to Share by Coder100
[ GAME ] 3D Snek
posted to Share by Coder100

yeah thats understandable, I didn't really work much on the design lol @Whippingdot