Ryan O'Mullan

@Peanut123 (49)
I only eat peas and carrots
Office Crawler
posted to Share by Peanut123

UPDATE: Typing times on all difficulties have been adjusted to be much easier for slower types.
Thank you for your feedback!

Maze game
posted to Share by MerlinKnight

Nice!

Office Crawler
posted to Share by Peanut123

@LukeShomper nice one!

Office Crawler
posted to Share by Peanut123

@AlexanderTarn we created our mapping by creating a Floor class which was a list of lists that contained multiple instances of our Room class. The Room class of abstract which allowed us to have multiple different types of rooms such as enemy room and boss room. Each room had a character associated with it that was called whenever that room was being printing. (Ex. Boss room return "B") which was printed. Each room also had a boolean value that told use weather the room had been explored by the user or not allowing us to show only what the explored rooms had. If you open the "game-classes" folder above and open "rooms" you can see all of our different Map classes.