@RyanCrouch/

# BROCKEN

## No description

Files
• main.py
main.py
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```
```import random
from random import randrange

def game():
num1 = randrange(1,7)
num2 = randrange(1,7)

print("player 1 will start")
yee = input("type roll to roll the 2 6 sided dice >")
if yee == "roll":
s1 = (random.randrange(1,7))
print("roll 1 was a" , s1)
s3 = (random.randrange(1,7))
print("roll 2 was a" , s3)
a1 = s1 + s3

if s1 == s3
yee = input("type roll to roll the 2 6 sided dice >")
if yee == "roll":
s1 = (random.randrange(1,7))
print("roll 1 was a" , s1)

if a1 == 2 4 6
print("+10 points")
else:
if a1 == 1 3 5 7
print("-5 points")

print("roll 1 and roll 2 added up is" , a1)
else:
print("wrong")

print("player 2 will go next")
yee1 = input("type roll to roll the 2 6 sided dice >")
if yee1 == "roll":
s2 = (random.randrange(1,7))
print("roll 1 was a" , s2)
s5 = (random.randrange(1,7))
print("roll 2 was a" , s5)
a2 = s2 + s5
print("roll 1 and roll 2 added up is" , a2)
else:
print("wrong")

if a1 == a2:
print("draw roll again")
else:
if a1 > a2:
print("player 1 wins")
else:
print("player 2 wins")
game()
```
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