hacker

Will Carey

@SPQR (525) • George Mason University
Hi, I like code, ESPECIALLY C++. . I know Polygott, and I use it to port things. Currently pursuing a degree in Computer Science.
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SPQR (525)
Minecraft on Replit
need I say more? . DISCLAIMER: It's a pain to log in and it's essentially unplayable due to the controls not working, but it actually runs ok on minim...
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SPQR (525)
Procedural dungeon exploration in the console using C++
A sneak peek at my current project. Current features: -non-blocking unbuffered console I/O -`Display` class to handle treating console as a screen an...
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SPQR (525)
First Person view [FPS Engine] in the console (C++)
This code was largely written by [Javidx9 / OneLoneCoder] (http://onelonecoder.com) for Windows. As of this post I have ported it to Unix/repl.it and...
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SPQR (525)
DOOM (1993) on repl.it (yes, really)
I put the trial version here, if you want to use the full version you'll have to buy it Alternatively, you could use community WADs, which are typical...
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SPQR (525)
repl.it staff appreciation post
Hi, I just want everyone to appreciate how great the repl.it team is. I'm honestly not even trying to suck up to them, I don't see myself getting anyt...
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SPQR (525)
Hard stop a REPL
Is there a way to manually stop a repl non-programatically, through the shell perhaps? I have an issue where my program finishes executing but X stays...
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SPQR (525)
SFML on repl.it POC
I, SPQR, have successfully installed SFML on this repl, so that you all may use it for your enjoyment. Feel free to fork this and modify it for your...
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SPQR (525)
NON-BLOCKING UNBUFFERED CONSOLE INPUT in C++
Console input which runs in parallel to the rest of the program (and for which pressing Enter isn't necessary) via CPU threading. Just a proof of con...
answered
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SPQR (525)
(Question for staff or mods) How hard would it be to add community generated syntax highlighting?
How hard would it be to allow the community to generate code to highlight specific syntax in the IDE? I think that it'd be quite beneficial, but I cou...
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SPQR (525)
Wolfenstein-style graphics
Based on the console FPS engine, I have created a program which will generate *Wolfenstein 3D* style graphics right here on repl.it. Controls: W/A/S/...
answered
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SPQR (525)
Question regarding the Hacker plan
Does anyone know what would happen to my repls of considerable size when my Hacker plan expires? I plan on renewing it when it does, but I'm a bit con...
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SPQR (525)
They've done it, everyone. You can now use ncurses on replit via the shell.
The repl.it team made some changes to the compiler this morning. You can now compile via clang if you use the shell (accessible via the command palett...
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SPQR (525)
Repl.run for a separate display (Polygott/C++)
I'm trying to use SDL with repl.it, I'm hoping to run my program's window in a separate tab, such as in repl.run for terminal applications. Having to...
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SPQR (525)
[SOLVED] Referencing member 0 of uninitialized vector (array)
I've been getting the exception "std::out_of_range" and the program aborts ever since I tried to implement projectiles. The error persists even after...
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SPQR (525)
USE ANY LIBRARY / PACKAGE / ETC ON REPLIT (C++ / SFML used for demonstration)
For those who didn't know, replit has the ability to directly interface with the linux system on which all this runs. Using this functionality, one ca...
answered
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SPQR (525)
Access a repl and run it via the shell from another repl
I would like to run ONLY the C++ code from [this repl](https://repl.it/@SPQR/SPQRs-game) via another repl, using certain compilation options (the opt...
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SPQR (525)
Ncurses on repl.it (c++)
I've created a program which runs ncurses on repl.it, and can have other compilation options added as well. Thanks to @Scoder12 for the general idea....
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SPQR (525)
3D graphics POC
DISCLAIMER: Very little to none of this code was my own original work. Nearly all of it of it can be accredited to [javidx9](https://www.youtube.com/c...
answered
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SPQR (525)
(@ replit staff) repl.run with certain compilation options
How would I run my program https://repl.it/@SPQR/Curses-Test (which is dependent on ncurses) with the -lncurses flag in repl.run? I can do it in the s...
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SPQR (525)
Looking for someone to work on a game with for the Jam (C++, SFML library)
Hoping to work together w. someone on this, I'm already putting all my spare time into this, but with school and social stuff, I can only get so much...
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SPQR (525)
Reflection in C++11
C++ does not natively support reflection (getting a reference to an object or function by its name in a string), so I made a header file which can (to...
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SPQR (525)
Audio support (C++)
Is it possible to create audio using repl.it c++? It can be using GFX or the terminal, it doesn't make a difference to me.
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SPQR (525)
Platformer game (Made in SFML with C++)
This is a game I worked on for about two weeks for the jam before switching to a different concept which i am currently working on. Features: -Movem...
answered
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SPQR (525)
Where are the 32-bit system libraries located? (C++)
I'm porting an old and very popular game from 1993 onto here, or at least I'm trying to. I don't want to have to rewrite everything to use 64-bit libr...
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SPQR (525)
Support for wide characters on repl.it?
I'm trying to make a console game which utilizes wide characters to create the environment, however it seems that unfortunately repl.it does not suppo...
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SPQR (525)
Looking for someone to collaborate on a game with (C++, SFML)
Making an RPG engine sort of thing. Features so far: Movement Potentially near-infinite world Level Editor Levels Saved and Loaded Extensive tile se...
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SPQR (525)
Template for compilation options / flags
As some people have wanted to add compilation options to their repls, I've taken the liberty of creating a fairly simple template for people to do so....
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SPQR (525)
Scipio's Pseudographics Game Engine (C++)
I'm in the process of making this game engine for top-down pseudographics games in the console. I shall make update posts as I make large, notable de...
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SPQR (525)
(FIXED) Pseudographics only partially displaying (C++)
In my program, which is soon to be a console-based pseudographics RPG, I am having a few problems. First and most evident, when I open the repl in its...
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SPQR (525)
What language should I learn next?
I've been programming for about five or six years of my life, and throughout those years I have accumulated knowledge of HTML, CSS, and JavaScript (al...