  @luimra/

# Tic-Tac-Toe ## Prints the board out every time and the players make their move by entering the number corresponding to their choice.

Files
• main.py
main.py
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```
```import random

square_values = ["1", "2", "3", "4", "5", "6", "7", "8", "9"]
number_of_turns = 0
no_wins = True

print("Lets play Tic-Tac-Toe!")
player_1_pick = ""
player_2_pick = ""
player_1 = input("Enter a name for player 1 and press enter, leave blank to leave as Player 1: ")
player_2 = input("Enter a name for player 2 and press enter, leave blank to leave as Player 2: ")

#sets the players name
if (player_1 == "" or player_2 == ""):
if (player_1 == ""):
player_1 = "Player 1"
if (player_2 == ""):
player_2 = "Player 2"
else:
pass

#assigns X or O to players
if (random.randint(1,2) == 1):
player_1_pick = input(player_1 + ", choose X or O: ").upper()
if (player_1_pick == "X"):
player_2_pick = "O"
else:
player_2_pick = "X"
else:
player_2_pick = input(player_2 + ", choose X or O: ").upper()
if (player_2_pick == "X"):
player_1_pick = "O"
else:
player_1_pick = "X"

#makes a move
def make_a_move(player, player_pick):
print("""
|     |
{}  |  {}  |  {}
_____|_____|_____
|     |
{}  |  {}  |  {}
_____|_____|_____
|     |
{}  |  {}  |  {}
|     |
""" .format(square_values, square_values, square_values, square_values, square_values, square_values, square_values, square_values, square_values))

status = True
while (status == True):
choice = input(player + " pick a square(" + player_pick + "): ")
try:
int(choice)
if (1 <= int(choice) <= 9):
if (square_values[int(choice)-1] != "X" and square_values[int(choice)-1] != "O"):
square_values.remove(choice)
square_values.insert(int(choice)-1, player_pick)
status = False
else:
print("Square already taken, select another square.")
else:
print("Input not an option, choose again.")
except ValueError:
print("Input not an option, choose again.")

status_main = True
def check_for_a_win(value1, value2, value3):
global status_main
global no_wins
if (square_values[value1] == "X" and square_values[value2] == "X" and square_values[value3] == "X"):
status_main = False
no_wins = False
if(player_1_pick == "X"):
print("Player 1 won!")
else:
print("Player 2 won!")
elif (square_values[value1] == "O" and square_values[value2] == "O" and square_values[value3] == "O"):
status_main = False
no_wins = False
if(player_1_pick == "O"):
print("Player 1 won!")
else:
print("Player 2 won!")
else:
pass

def func_1(player, pick):
global number_of_turns
global status_main
if (no_wins == True):
number_of_turns = number_of_turns + 1
make_a_move(player, pick)
check_for_a_win(0, 1, 2)
check_for_a_win(3, 4, 5)
check_for_a_win(6, 7, 8)
check_for_a_win(0, 3, 6)
check_for_a_win(1, 4, 7)
check_for_a_win(2, 5, 8)
check_for_a_win(0, 4, 8)
check_for_a_win(2, 4, 6)
if (number_of_turns == 9 and status_main == True):
print("It's a tie :(")
status_main = False

while (status_main == True):
func_1(player_1, player_1_pick)
func_1(player_2, player_2_pick)```