@pythonb5/

AngelicImperturbableDisassembly

HTML, CSS, JS

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Files
  • index.html
  • Early-GameBoy.woff
  • Early-GameBoy.woff2
  • script.js
  • style.css
index.html
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<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width">
    <title>repl.it</title>
    <link href="style.css" rel="stylesheet" type="text/css" />
  </head>
  <body>
    <script src="script.js"></script>
    <p><b>A GAME BY PYTHON-B5 AND SAM GORMAN</b></p>
    <p>Grapple is a small Game Boy Metroidvania created for the GMTK Game Jam 2019. It has three areas and only one upgrade: a grappling hook. Instead of unlocking other upgrades, you learn different ways to use your grappling hook. Use these new tactics to adventure across the world and find the three tokens, which open the way to the legendary treasure.</p>
    <br>
    <p><b>CONTROLS:</b></p>
    <p>- left and right arrow keys to move<br><br>- space/Z to jump<br><br>- X to grapple in direction of currently held arrow key<br><br>- up arrow to interact with doors, trees, chests, e.t.c.</p>
    <br>
    <p><b>NOTES:</b></p>
    <p>- Save trees save your progress if you die, but DO NOT save your progress if you quit the game.<br><br>- The minimap is not provided in game, but can be viewed on this page.<br><br>- If you discover mechanics on your own, don't worry - you're not breaking the game, just playing it differently. This unique game structure allows for that.<br><br>- The bug-fixed build is recommended - it fixes some annoying crashes and bugs, while leaving most of the game unchanged.<br><br>- The game does not come with an in-built fullscreen mode - there was no time to add it in. If you want fullscreen, Borderless Gaming will work perfectly.</p>
  </body>
</html>
result
console