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Repl.it GFX Public Beta: Build Games and GUI Apps
amasad (1223)

Hello everyone,

We've spent months researching methods to implement a cross-platform and cross-language graphics engine in Repl.it. With our Explorer's help, we've explored different ways of doing graphics -- some of you even built amazing things on it! However, the time has finally come to start rolling out our graphics system. It's still buggy and requires some more work but it works. Some of you might have even already discovered it.

While we intend to roll this out to all our languages we're starting with a few specific environments and we'll generalize from there:

Here is a taste of what the development environment might look like:

Some limitations and known issues:

  1. The graphics window is shared across clients. I.e. if you share your repl with someone they'll be able to interact with the same window you're interacting with. It
  2. You have to fork someone's repl before seeing the result.
  3. Sound sadly doesn't work yet

We're hoping to fix these pending issue in the next week.

[TO TRY IT FORK AND FUN] I pulled a few examples from the web for you to check out.

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HarveyH (94)

Portability from desktop to here is amazing, even when it's using images! This my first PyGame game ever and it is the exact same as my laptop, here it is! https://repl.it/talk/share/Connect4-PyGame-Edition-8-Bit-Graphics/11772

You've done an amazing job on the repl.it GFX! Keep going with amazing implementations like these!

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amasad (1223)

@HarveyH yay 🙌 we're gonna make sharing easier too.

Btw, are you joining the game jam?

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HarveyH (94)

@amasad yeh, y not? Can I use this cause it took less than a month to make (I might just modify graphics to fit theme if yes)