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New to python, any tips for a text based cave adventure game/ anyone wanna collaborate on it?
mhs_mhs123 (4)

Hey guys, I'm in the process of making a text based cave game. I need some help with some ideas as well as syntax (mostly order of coding) and was considering a multiplayer project. If anyone wants to help a fellow new dev out, be sure to reply and I'll let you know. Here's what I have so far.

https://repl.it/@mhs_mhs123/textbasedgametrial2

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MarkelL (10)

I would collaborate, and already have some ideas how to make it better.

mhs_mhs123 (4)

@MarkelL Sure let's work on it together?

MarkelL (10)

@mhs_mhs123 Yup. What time zone do you live in? Maybe give me your phone so we can talk privately

mhs_mhs123 (4)

@MarkelL I live in toronto, but I don't have a sim card, but I do have a discord where we can message ( I also know that we can message on repl.it already).

MarkelL (10)

@mhs_mhs123 ill rather message you through repl.it, how do you do that?

mhs_mhs123 (4)

@MarkelL i think I have to invite you and we can message each other in the actual ide

here's what I found

https://repl.it/site/blog/multi

MarkelL (10)

@mhs_mhs123 Well yeah, i know that. Just message me here when you want to do it. (It gives me email notigication), so I will know ASAP.

mhs_mhs123 (4)

@MarkelL when are you available?

MarkelL (10)

@mhs_mhs123 usually 7:00 pm and further by central time

a5rocks (518)

@MarkelL @mhs_mhs123 sorry to interrupt the conversation, but an invite to the discord server is https://repl.it/discord, or if that doesn't work: https://discord.gg/5gcPC6B

there you can find each other and DM each other! Which means faster communication (i don't know about you but I don't have my email open much)

EvanKrainik (7)

Something that I find works is storing all the input in a dictionary. I find it is easier to keep track of.

a5rocks (518)

I mean, I would recommend checking out https://repl.it/discord so you can ping people with the live link, but sure, I can try to help! (though I'm not available much and suck at game design ;-;)