I know how to blit I would do somthing like this
image = pygame.image.load('image.png')
imagerect = image.get_rect()
and then you would update the screen
but what if the file was in a folder? what would I do if it was in the folder?
would I do the directory or how would i do somthing like this
image = pygame.image.load('folder\image.png') ?
If the file is in a folder, then you would write it like normal. E.g
image = pygame.image.load('folder/image.png')
You would just add a
/ for every director leading to the file. So if it was in a sub-directory of a directory, you would just have to add
subdirectory/ to the current one. E.g
image = pygame.image.load('folder/subdirectory/image.png')