This is a fork of a Polygott demo featuring a Flappy Bird like game based on Pygame, but otherwise I haven't changed it. When I click
run, the console gets stuck downloading the Pygame wheel (sometimes the tarball) with a status message like this and a download progress that doesn't go beyond 15-40%:
Downloading https://files.pythonhosted.org/packages/d6/07/115e632437dc28cc624e92da6e1c69e7b3232cfe2f3d7e0aa3c8353cdf18/pygame-1.9.6-cp27-cp27mu-manylinux1_x86_64.whl (11.3MB)
Why doesn't the download complete and the app run? Is this a Repl.it or a remote server issue? Any suggestions?
I'm using Chrome OS Stable on a Chromebox.
To answer your question, I've noticed that leaving the console waiting on a single program for too long seems to crash the polygott container.
pip install, downloads, etc. This is probably to prevent the container from getting hung (thought I only assume that). To get around this issue, I use
nohup command_here in the makefile or
nohup command_here & in bash to pipe output to the nohup.out file instead of to the console.
Here's a fork of this FlapehBurd demo that works for me: https://repl.it/@Saibot84/FlapehBurd
And here are the steps I took to make it run:
either using makefile or by running bash, run
nohup pip download -d ./ pygameYou can check nohup.out to see the progress.
pip install pygameto
pip install --no-index --find-links=./ pygame
- instead of using x11vnc, I changed it to use polygott's own
polygott-x11-vncso I commented the
I hope that helps.