How to Make 2D Minecraft in Python - Part One: Moving the Character Around
Making 2D Minecraft With Python: Part One
In this we will be doing the basic movements of the turtle. So first we will do all the imports and starting up stuff like Screen, Turtle, shape, and other stuff. So start by putting this into your code:
import turtle mover = turtle.Turtle() mover.up() mover.shape("square") listenner = turtle.Screen() mover.speed(0) mover.goto(-250, 0)
Now we’re going to check if the Up button is pushed (using the onkey function so we don’t have to push enter!). So type this in to your code:
while True: def forward(): mover.forward(10) listenner.onkey(forward, "Up")
Now we can do backwards left and right!
def backward(): mover.backward(10) listenner.onkey(backward, "Down") def right(): mover.right(10) listenner.onkey(right, "Right") def left(): mover.left(10) listenner.onkey(left, "Left") listenner.listen()
At the end of all the code it should look like a square on a white screen that you can move around with the arrow keys
This code works for me
import turtle wn = turtle.Screen() t = turtle.Turtle() t.speed(0) t.pensize(5) def h1(): t.fd(10) def h2(): t.left(45) def h3(): t.right(45) def h4(): wn.bye() wn.onkey(h1, "Up") wn.onkey(h2, "Left") wn.onkey(h3, "Right") wn.onkey(h4, "esc") wn.listen() wn.mainloop()
Edit: I ran this on Python Turtle, not Python 3.8 or 2.7 .