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A loading screen I made a while ago
MatthewWesolows (7)

Well my RPG maker didn't do so well, so in one last desperate attempt, I will show you all the first project I full finished witho quitting.

Loading...

Ths basically works by loading two parameters inside of a class, a number describing the position of the process, and another number describing the end (ex. if there are 10 assets to be loaded, and 5 have been loaded, the parameters would be (5, 10)). Then some mathematical calculations are made to convert it to percent, and the bars are filled up.

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Vandesm14 (2421)

Hey, we've unlisted this for now because it looks fairly low-effort. If you edit the description to add more info and/or add more to the code, reply to this comment and I’m happy to relist it!

techde (100)

@Vandesm14 Dude, chill pls, ik your a mod and I will respect you but all your comments are just putting ppl down for being new to repl and coding, not cool.

techde (100)

Plus this project is rlly cool, and so was all of te other ones you have unlisted!

Vandesm14 (2421)

@techde It's part of the rules. If people don't follow the rules, there are repercussions.

techde (100)

@Vandesm14 Doesn't mean you have to be mean about it, at least explain why this is a rule!

Vandesm14 (2421)

@techde I'm not being mean. I'm just stating that a post is low effort. Please stop battling me on this.

techde (100)

@Vandesm14 And saying that it is "low effort" is being mean, fine, I'll stop but you gotta work on you issues

MatthewWesolows (7)

@Vandesm14 @techde Woah guys, chill, techde, I appreciate you defending me, but you don't need to fight with a mod, rules are rules, and I appreciate all feedback.

DynamicSquid (3596)

Cool! I think you could also try experimenting with the curses.h library to make the cursor go away

MatthewWesolows (7)

@DynamicSquid Yeah, I've heard of curses.h, but I've never spent to much time learning it. Learning web programing now though, hopefully I can use it to make some really cool stuff!