Okay, time for something fun that , for once, ISN'T related to π! (Lol)
This program takes a user-inputted base and offset, and graphs the corresponding log and inverse log. This assumes the format:
log_base(x + o)
Please enjoy! #^__ ^#
@CodingCactus It probably will, yeah. I'm most worried about the map; how am I supposed to draw those textures on a reasonable scale?!
Logarithms and Inverse Logarithms!
Okay, time for something fun that , for once, ISN'T related to π! (Lol)
This program takes a user-inputted base and offset, and graphs the corresponding log and inverse log. This assumes the format:
log_base(x + o)
Please enjoy! #^__ ^#
@CodingCactus It probably will, yeah. I'm most worried about the map; how am I supposed to draw those textures on a reasonable scale?!