Very simple die roller that generates individual and summation values for a user-inputted number of dice with a user-inputted amount of sides. Very simple RNG system intending to precisely replicate the RNG of tabletop RPG's.
Just a suggestion: use the <random> header, it gives you better random numbers and unbiased ranges in comparison to rand() and using a mod op. I like how you add it and stuff though, cool project. :)