[ GAME ] Hide and Seek2
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Coder100 (8840)

Hide and Seek++

Have you ever shot at people in hide and seek? As a seeker, have you ever had to collect dots? And in both roles, have you ever had a set way of defining "score"?? Time limits?? Not at all! In this spin-off of the hide-and-seek, all those features will get incorporated! Hide-and-seek just got a lot more interesting!

About

This is the demo for a new game I am making, it will be multiplayer and you will have time limits and so much more! This is just a demo so I can get ideas and feedback :D

How to play

It is included in-game, but if you want:

  • Arrow keys to move
  • WASD to move
  • Hiders: Click to shoot

Questions

Why am I always a seeker?
Why don't you want to be a seeker smh
Don't worry--you will be able to be a hider in the full edition
What was it made in?
JavaScript and soon socket.io!

Updates

  • Special thanks to @GeneralBaker for pointing out the holes being unrealistic! I fixed it :)
  • Added 3 new hiding places! Sand, Pond, Log
  • Nerfed hider score

Credits

I could not make this game so awesome if not for the help of

Closing

Have fun!
Please comment below with answers to these questions:

  • is it laggy? What is the average framerate?
  • how long does it take to get to number 1 on the leaderboard?
  • are the colors good?
    Happy Seeking!
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JosephSanthosh (1192)

I have to mention that

@coder100 is the best game dev in this entire universe!

retronbv (102)

I said what about meeeeeeeee @Coder100

retronbv (102)

He said you the best :C not me @Coder100

JosephSanthosh (1192)

well u can be second best? @retronbv

fuzzyastrocat (788)

@JosephSanthosh Reeee I wish more people had seen my Shot in the Dark

SwaroopBappanad (43)

@retronbv I mean, you are a good dev, but I have to say, this project is mind blowing (not to mention that this is just the demo. It would take me longer to print hello world on the console than it did for him to code this.)

Coder100 (8840)

oh btw if any of you could give me some art that would be epic
Requirements:

  • 101x101
  • must use piskel
  • must cover at least 60% of the canvas (~60 pixels)
  • must be given as a png
    @Duvangamer3845