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PixelBlox v0.0.1
DeaconBurgess (74)

Developed by: Sol-Fire Studios
(My Unity Game Dev Team)

IN PROGRESS (ACTUALLY BEING MADE IN UNITY)!

Soon!- Gravity & physics
Repl.it edition (THE NUMBER TO THE LEFT IS WORLD SEED)

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Rama2006 (2)

wow that cool thing

Rama2006 (2)

@DeaconBurgess (74) ok thanks for tilling me

DeaconBurgess (74)

tomarrow I will make work on unpdate

EthanBaker3 (0)

coooooooooooooooooooooooooooool

DeaconBurgess (74)

After the final update I might make a Pygame edition or a java edition.

DynamicSquid (2254)

Quick question, how do you get Unity onto Repl.it?

DeaconBurgess (74)

@DynamicSquid you dont, since unity uses c# and love2d uses lua im just making a clone of it through love2d because I also want to make a love2d edition. RIP GRAMMER

DynamicSquid (2254)

@DeaconBurgess Oh, so you remade your project in Unity using Lua?

DynamicSquid (2254)

@DeaconBurgess Are you using pure Unity? Or with C#?

DeaconBurgess (74)

@DynamicSquid Unity with c# because you cant manually code in side of unity you must have visualstudio or mono develop

DeaconBurgess (74)

@DynamicSquid in unity edition it has perlin noise

DeaconBurgess (74)

It is not Perlin noise and I dont plan on it being

DeaconBurgess (74)

if anyone wants to join then ask me

DeaconBurgess (74)

I know you cant do much but still in development

DeaconBurgess (74)

v0.0.1 HOPE YOU ENJOY