The (almost) final version of the Shiritori Game that I have had in development for the past 3 weeks now!
This version includes a difficulty scaler and a stats page that prints at the end of the game.
I've implemented the base for the code that will eventually be the two-player mode, but that's still a work in progress.
Errored when pressing enter on difficulty selection... maybe it should default to
Also, I'm of the opinion the game shouldn't exit at the end, so you can see all the stats over time, which is pretty cool :D
@IreoluwaRaufu Well not while playing but after / before a game would be great!
Also, I thought of something like an optional timer. You know chess timers? Where you start with a large initial amount and gain some extra amount every time you finish a turn? Something like that might be nice to include though I have no idea if it would work.