Hey everyone, I just wanted to share a little project that I've been working on. I've always loved text based RPGs, so I decided that I was going to start working on my own. The project is nowhere close to being anything substantial, but I thought it's a cool little proof-of-concept. Let me know what you think!
This is pretty impressive; I love to read books, and you didn't disappoint. Thank you and stay safe!
@studentAlfredAl Thank you A lot of the games people make on repl.it are cyclical, so I wanted to try and make something narrative to change it up. Hope you stay safe as well!
Wow super cool. One suggestions, at the start make the text go a tiny bit slower, because its just a bit hard to keep up. Anyways really cool i love it!
@Bookie0 Thank you! I'm going to implement something in the future where the user will be able to adjust the text speed at the start to a speed their comfortable with
Cool! Thanks for replying and keep coding! @BryceMcIn
Would you mind giving me some feedback on this repl: thank you so much!
how did you made the writing effect? XD
@Nerd0000 In C, at least on linux systems, you're able to use ascii codes for color. There's a big list on github if you look up "ascii color codes c" on google. I read my dialogue lines into a string, and fed them in to a function that looped until the end of line printing each character one by one. You can see an example in my code!
That was good I really like that
@FidgetDaHacker2 thank you! I'm hoping I'll be able to make it a fully flushed out narrative game with many different choices and paths, but it's a lot of typing lol.
@BryceMcIn you should add a command that shows the commands in the game
@FidgetDaHacker2 like the moving and interacting
@FidgetDaHacker2 good idea! I'll impliment that as soon as I get the other commands implemented properly.
Hard game...
But cool!
Excelenté!