π in R
h
AmazingMech2418 (692)

I think I'm pretty much doing pi approximations in every language now, so, here it is in R!

I was going to do NASM before R (and actually before Raku Haskell even), but ran into some issues with floating point numbers that I'm currently working on fixing (if you know how to fix it, please tell me here: https://repl.it/talk/ask/NASM-Print-Floating-Point/41105).

Here are the other approximations so far:
Haskell - https://repl.it/talk/share/p-in-Haskell/41199
Raku - https://repl.it/talk/share/p-in-Raku/41111
Rust - https://repl.it/talk/share/p-in-Rust/41056
Go - https://repl.it/talk/share/p-in-Go/40950
Swift - https://repl.it/talk/share/p-in-Swift/36150
C# - https://repl.it/talk/share/p-in-C/36141
Bash - https://repl.it/talk/share/p-in-Bash/36133
Kotlin - https://repl.it/talk/share/p-in-Kotlin/36125
Ruby - https://repl.it/talk/share/p-in-Ruby/34982
Java - https://repl.it/talk/share/p-in-Java/34978
QBasic - https://repl.it/talk/share/p-in-QBasic/34973
Fortran - https://repl.it/talk/share/p-in-Fortran/34890
APL - https://repl.it/talk/share/p-in-APL/34888
Forth - https://repl.it/talk/share/p-in-Forth/34652
LOLCODE - https://repl.it/talk/share/p-in-LOLCODE/34421
Python and Node.js (Node is linked in post) - https://repl.it/talk/share/2-Approximations-of-p-In-Only-Four-Lines-of-Code/32773
C - https://repl.it/talk/share/p-Approximations-in-C/33461

Credit to @NoelBryan, @TheForArkLD , @Warhawk947 , and @LizFoster for inspiring these approximations. Most of these use the Nilakantha Series, although I also use the arctangent method (multiplying the radian arctangent of 1 by 4 to get pi and getting the arctangent with an infinite series) in three of them (Python, Node, and C).

Also, credit to @HahaYes for inspiring this approximation in R!

Next up is NASM (Assembly; only if I can actually figure it out. I might have to save it for later since it is so difficult to program in. I keep pushing it back anyways due to issues with printing floating point numbers), followed by Dart. If you have any suggestions for after those, please let me know!

You are viewing a single comment. View All
LizFoster (592)

Wow, you're getting these done quick! Good work!

AmazingMech2418 (692)

@LizFoster Thank you! Do you have any suggestions for after I do Dart and (attempt to do) NASM?

AmazingMech2418 (692)

@LizFoster Yes. The list of all of them I have done is in the post by the way.

AmazingMech2418 (692)

@Warhawk947 I'll save that one for later... LOL! Any non-esolang suggestions?

LizFoster (592)

@AmazingMech2418 Love2D is new, try that one maybe?

AmazingMech2418 (692)

@LizFoster I think that is a graphics library...

LizFoster (592)

@AmazingMech2418 Dang! Well then, I don't know wwwwwwwwwww

I don't know what half the languages on here are, so I unfortunately might be useless in helping you pick a next step..
^ ^*

AmazingMech2418 (692)

@LizFoster Well, I guess I could try Lua which is what Love2D is for...

firefish (308)

@AmazingMech2418 Try in python turtle! Draw 3.14159265358 et cetera

DynamicSquid (2664)

@LizFoster oh you haven't posted in a while, if I remember you were making the game?