The 100-cycle-cyclone IS OUT!
johnstev111 (228)

Finally... Literally after 2 weeks, have I been able to release this. Boy, have I been patient. This is my cyclone game! If you've actually tried to say the name, cycle sounds like cyclone. Well, true. I also have changed my profile picture to celebrate (I did this a while back but I'm telling you now)

How to play:

Just fight the tornado. If you run away you have a 20% chance of surviving. It is possible!
All ideas welcome! That is for tornado names and items to fight the tornadoes with.
It's on github too: https://github.com/johnstev111/100-cycle-cyclone
Wheel, hope you enjoy!

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Bookie0 (2591)

You should make the text go faster

johnstev111 (228)

@Bookie0 Er why? If the text goes at like 10ms/letter I can't read it, even though I can read quite fast. 95ms/letter is good enough.

Bookie0 (2591)

Uh you should make the slowPrint go like between 0.04 and 0.06. Or add a menu to change the speed in the beginning of the game . @johnstev111

johnstev111 (228)

@Bookie0 Er... why should ColouWrite go so fast? 40ms/character is way too fast for me to read even.

johnstev111 (228)

@Bookie0 It's fine! Just saying that when games go too fast, sometimes you can't even get to finish reading the text.

Bookie0 (2591)

Ok, but then for a solution you could just put an input(“Enter to continue”) after several lines of text @johnstev111