I'm extremely sorry.
GarryHo (6)

I'm sorry. I made a clicker multiplayer with Node.js. I'm extremely sorry. Anyway, click it see if we can get to 100 thousand clicks???

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viraatvv (28)

@Bookie0 it doesn't work for me too

GarryHo (6)

@Bookie0 @viraatvv well its because @SpicedSpices um... used "cross-repl scripting" and broke my server.

SpicedSpices (218)

@GarryHo that was me? I'm really sorry I wasn't meaning to break the server. If there is any way I can fix it please let me know. Again I am actually really sorry I did that I truly was not meaning to crash the server

GarryHo (6)

@SpicedSpices I love sarcasm... You're smart. Making use of async await to make your code faster, and connecting to my socket.io client and I don't even know if that's supposed to happen. But I can't even use .env because I can't access it through the client code

SpicedSpices (218)

@GarryHo I connected to your socket.io script to try to use a clicking bot. I did use async and await to try to click the button faster. I did not expect it to crash your server. I made a mistake and I truly did not mean to crash your server, only up the click count. Also you can? I didn't use a .env file.

GarryHo (6)

@SpicedSpices wait sorry you can't i edited the message but still you dont need to click fricking 27418491794873813167451654716457614 times a tick

GarryHo (6)

@SpicedSpices ok sorry just dont activate it again...

SpicedSpices (218)

@GarryHo i only clicked 1000 times a second, which is still a lot, but I didn't expect it to break the server. I really am sorry man I honestly was just playing around with click speed and had no intention to crash your server